A few questions to get us started guys :D
1.) What do you want? What defines success for you? Hunting down someone who wronged you, retiring on a giant pile of credits, immortality, finding the last pendant of the lost treasure of the zy'bleans? (I totally made up the last thing, everyone knows that treasure got turned to ash).
(… or did it?)
2.) What's something you've done that you're not proud of? Could be some youthful indiscretion, a time when you hurt someone who didn't deserve it, a time you took a job you shouldn't have, etc… Doesn't have to be something that still hangs over you, it could be something you've made your peace with; but flesh out your past a little :D
3.) OOC: Outside of what's on your character sheet, what do you think you're really good at? To be specific, I'm looking for something that you think you're good at that you do not have a specific skill point/ talent for. Maybe you're good at sabaac, or nobody tells stories better than you, or you're good at knowing which restaurant is crap when you're on a new planet, etc…
4.) There's a man named Martellus; a shadowy information broker/ fixer who has set you up with jobs in the past. All of the work's been criminal, but you've always been paid on time and Martellus has always done right by you, even though you haven't heard from him in a few months. Trust is a strong word, but you're more likely to take up a job organized through Martellus than most any of your other contacts. Why do you think Martellus keeps bringing you aboard? What skills do you bring to the table that tell you Martellus sought you out as his first choice?
5.) Tell me about who's mad at you and why? There's at least one group out there that would sooner see you behind bars or 6 feet under. Tell me about them, and why your skin crawls when you hear their name?
(OOC: This antagonist can be as big as the Empire or the Rebellion, or a small as one person you left high and dry on a job. I'd like you to have at least one primary adversarial relationship that you would prefer to run from than fight. This may be because they have an overwhelming force, or maybe you just don't want to escalate things, or because deep down they mean something to you; but it should be something that would cause your character to think twice when you hear their name).
6.) You'd do practically anything for money… Except for that one thing? What is it? (Maybe it's a lot more than 1 thing, but where does that line first get drawn for you? Maybe it's slavery, or harming children, or littering. Whatever that line in the sand happens to be, at what point would you put up your hands and say 'nope, this is wrong'?)
That's about all the questions I have for you. You don't need to reply to me with the answers, just have them in your head as I'll want to speak to each of you before we get going.